Tripwire Interactive has released a major update for its upcoming co-op FPS, Killing Floor 2, and the contents have some Early Access players crying foul.
Game Development
Inside Indie Dev: Philip Devine, Falling Stars
Philip Devine (@ArkisVir) Founder, Riveted Games Project: Falling Stars: War of Empires After discovering game development in college, Philip Devine wanted to give other content creators a head start on the unique career opportunities available in gaming. He set out to create a club for programmers, musicians, and artists, that grew to about 25 members in … Read more
Inside Indie Dev: Iber Parodi Siri, Mission Massive Migration
Iber Parodi Siri (@rmbsevl) Founder, Rombosaur Studios Project: Mission Massive Migration Mission Massive Migration is a 2D retro action game created by Iber Parodi Siri under his Rombosaur Studios label. It was released to a quietly positive reception on the Google Play store in early January. Though the game is still listed in the 500 – 1,000 … Read more
Inside Indie Dev: Garry Hamer, Push for Emor
Update: You can submit your indie project for possible inclusion in this series! Here’s more info! Garry Hamer (@_LupusSolus) Founder, Lupus Solus Project: Push for Emor When I first encountered Garry Hamer, he was eagerly showing around the alpha for his upcoming sci-fi shooter RPG, Push for Emor. We had a lighthearted chat over Twitter–I … Read more
Announcing the Inside Indie Dev Series
Update 1/15/16: Want your indie project to be considered for this series? Here’s more info! Update 1/13/16: The first installment of this series is up! Just a quick post to announce the Inside Indie Dev interview series! In these posts you’ll get a look at new and upcoming independent projects and interviews with the creative … Read more
It’s Not a Trap: The Case for Star Wars Battlefront
It probably isn’t news to you that players have been very hard on Star Wars Battlefront. While Metacritic awards the PC version a 71/100 based on average reviews from 17 top critics, site users have slapped it with a 3.4/10 (!), citing a variety of complaints including an unfair DLC model, no space battles, and the lack of … Read more
Indie Dev Confessions: Part 1
2015 was an incredible year. My son was born, my wife has an amazing new job, and I walked away from a career ten years in the making to care for my son and pursue my passion. I finally had the chance to take a run at full-time game development. While last year was full of unforgettable … Read more
Codalyn’s Stable Orbit First Look
The year is 2034 and you have been tasked with building a successor to the International Space Station. In its debut game Stable Orbit, one-man studio Codalyn will send players into space on a mission of building, earning, and survival. The simulation will not only include the development of a station but will also require management of contracts, … Read more
Weekly Roundup
It’s been a busy week! My first Nerd Stash game review just went live and I got to cover a couple of cool news items. More great stuff is coming in the next couple of weeks! (Review) Divinity: Original Sin Enhanced Edition – This game was the real deal! The Divinity series has been popular with PC gamers for … Read more
Is Apple Outrunning Its Native Game Developers?
As a developer myself, I’m often lured into trying to become a ninja in native iOS game development. I say “often” because there’s always something new to deal with: iPads, taller iPhone screens, SpriteKit, Swift, Metal, the list goes on.
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