Hands-On GameDev: Five-Minute Textures

If you happen to follow me on Twitter, you may have caught me sprucing up my “developer art” during a coding break, thrilled with myself for very quickly improving the backdrop of my card game prototype. If not, here was the tweet: I combined a couple of incredibly lame tricks to get this background and I could…




New Video: Overwatch – Junkrat on D

Overwatch-mania continues. The game is starting to take the OHC crowd by storm, so I finally have friends to play with–going too long without that achievement for playing ONE game as part of any group was just getting sad. …




This Guy Left a Competitive Overwatch Match with Good Reason

Overwatch’s competitive play has been live for a few days now, and most players are familiar with the ups and downs of getting ranked and battling your way to the top. Matches are longer, the endgame rules have changed, and you can occasionally expect to be punished for the poor performance of the strangers on…




Disillusioned by Social Media? Me Too.

I took to Medium today to share some thoughts on the disappointing nature of the modern internet….




Catch Me on Hacker Public Radio!

Just a quick note that my segment for Hacker Public Radio went out today!…




Rex Runs Again on itch.io!

This week I moved one of my most popular game projects to itch.io! itch has great support for browser games which makes it a perfect new home for Dino Dash: Rex’s Run….



itch.io announces refinery, an early access alternative for indies

itch.io has launched Refinery, a toolset it promises will allow indie studios to conduct early game releases with the flexibility to set their own terms. If this sounds like a shot at Steam Early Access, that probably isn’t a coincidence. “Early access ‘programs’ have long been an issue for developers looking to get feedback and…




Check Out a New Weekly Game Streaming Show

The blog has been quiet but we’ve been as loud and ridiculous as ever.  Starting this week there’s a new game stream show in town! We’ll play something different each week and talk about gaming news, geek stuff, and anything else that comes up.  Friends will drop in and out but we’re getting started with…



Inside Indie Dev: Philip Devine, Falling Stars

Philip Devine (@ArkisVir) Founder, Riveted Games Project: Falling Stars: War of Empires After discovering game development in college, Philip Devine wanted to give other content creators a head start on the unique career opportunities available in gaming. He set out to create a club for programmers, musicians, and artists, that grew to about 25 members in…




Inside Indie Dev: Iber Parodi Siri, Mission Massive Migration

Iber Parodi Siri (@rmbsevl) Founder, Rombosaur Studios Project: Mission Massive Migration Mission Massive Migration is a 2D retro action game created by Iber Parodi Siri under the banner of Rombosaur Studios. It was released to a quietly positive reception on the Google Play store in early January. Though the game is still listed in the 500 – 1,000 Installs…