Todd Mitchell
-
Better Living through Inverse Kinematics
Since we’re keeping it simple with the animated enemies in this project, I briefly thought I could achieve everything I wanted to…
-
VRcade Shooter: Fixing My First Animation Problem
This post should be short and sweet. It’s about an issue that took up just enough time to talk about it.
-
Secrets of Story Structure
Learn the tools of the storytelling trade from one of western culture’s greatest story analysts. We’ll examine the findings of the late…
-
NBA Jam Book Author Reyan Ali Returns
Reyan Ali returns after the launch of NBA Jam from Boss Fight Books to weigh in on Cowboy vs. McGregor, Smash Bros.…
-
David Jagneaux of UploadVR
I met David via Twitter while freelancing for Zam.com (now Fanbyte). Beyond writing the definitive unofficial book on Roblox, David has picked…
-
PO Boxes Are Not Cool or Fun
Todd heads to the post office to record the pre-Christmas mailbag episode. Chaos ensues.
-
Are NDAs Ever Really Enforced?
We all hear about the importance of non-disclosure agreements, particularly in the game industry. Should we take them seriously? Is anyone ever…
-
Don’t Hold Yourself Back
A developer asks the community: How do you maintain the motivation to finish projects? It’s a simple question, but what lies beneath…
-
A Tale of Tutorials
Welcome back! This time on GameDev Breakdown we’re discussing the finer points of tutorials in games, and yes, whether or not they…
-
Yes, Coding Is Hard
A viral tweet suggests coding isn’t hard, developers are just gatekeeping. Yikes.