Tag: Animation

Learn from Legends Remotely and Support Charity at DigiPen

The DigiPen Institute of Technology has reached out to let us know about their “online masterclass” series intended to keep you learning while keeping you safe at home. For a $5 fee benefitting Hopelink, anyone can join in on the following upcoming sessions. The first one is Saturday! The Animation Industry at a Glance Saturday,…




Quick UV Image Texturing in Blender

We took a hilarious turn for the ridiculous here and I could not be more pleased. With some reasonably technical work done in the Graph Editor during the animation test, I wanted to take a break and do something a bit simpler that I have more experience with: texturing! I love doing simple models with…




Improving Animations with the Curve Editor

I do love it when a plan comes together. To test out my newly optimized enemy model with Inverse Kinematics, I wanted to do a little animation test with a video or gif of some sort. You may remember this as the way Epic Games got in so much trouble with Fortnite. Anyway, I thought…




Better Living through Inverse Kinematics

Since we’re keeping it simple with the animated enemies in this project, I briefly thought I could achieve everything I wanted to do with simple bone rotation keyframes–this looked bad, took too much effort, and was just wrong. My first couple of test poses were easy with simple rotation keyframes, but I thought it would…