PlayFab CEO, James Gwertzman ToddMitchell, March 20, 2018July 11, 2024 Our first #GDC18 guest is PlayFab’s co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the potential of PlayFab as a complete backend platform for live games, and its recent addition to the Microsoft family. If you enjoy the #GameDev Breakdown podcast, we’d love to have you as a subscriber on SoundCloud, iTunes, or Google Play! We love your feedback! Share this:FacebookXLike this:Like Loading... Culture Game Development Podcasts #GDC18GameDevIndieDevJames GwertzmanLiveOpsmicrosoftPlayFab
Culture Agile Game Development Author, Clinton Keith July 31, 2020July 11, 2024 In this episode of GameDev Breakdown, Clinton Keith calls in ahead of his GDC 2020 presentation on project management to discuss the crises facing game development, the strategies in his latest book, Agile Game Development: Build, Play, Repeat (2nd Edition), and how to recapture the fun in making games. Share this:FacebookXLike this:Like Loading... Read More
Game Development Let’s Make a Nintendo Game November 26, 2020July 11, 2024 In continuing our console development basics series, we look at what it takes to develop an indie game for Nintendo’s latest game console, the Switch. If you like more options, we’ll look at a way you can make a limited Switch game with no permission from Nintendo whatsoever. Finally, we’ll… Share this:FacebookXLike this:Like Loading... Read More
Gaming An Afternoon with Obsidian Entertainment August 7, 2017July 11, 2024 A road show from Irvine California! Share this:FacebookXLike this:Like Loading... Read More