Todd Mitchell
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GDCsons Greetings!
We kick off GDC week and tease days’ worth of awesome upcoming content, John has great questions about the nature of mobile…
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Seas, Streams, and Other Troubled Waters
We check out the last night of the Sea of Thieves public beta, Todd and John share thoughts about the recent political…
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Halfpology
Reunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally…
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Publishers: Friend or Foe?
Todd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and…
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#GameDev Breakdown – Think Like an Entrepreneur, Part 2
In this episode, we finish re-imagining the indie dev cycle from the perspective of developing a new product in the business world.…
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#GameDev Breakdown – Think Like an Entrepreneur
In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from…
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Writing Your Press Release
Learn how to launch your game right with a press release! People spend good money for this service, but we’ll show you…
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Creating Your Press Kit
Another vital step in promoting your game and running your studio site is creating a professional press kit. We’ll show you what…
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Running Your Studio Website
Some developers don’t run a website for their studio at all, and even more don’t know what to put on it. In…