The Xbox Game Pass Rewards Problem: An Update

A tip from a community member reveals how to get human customer support, and the issue is escalated.

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Don’t Redeem Any Xbox Game Pass Rewards Without Reading This

Ubisoft tripped up my kid, and Microsoft won’t help for an insane reason

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A Case for MonoGame in 2023

Why the longstanding successor to Microsoft’s XNA framework won’t be for everyone but shouldn’t be counted out

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Steve Ewing of The Urge: There’s a Lot of Talent in St. Louis

The legendary frontman of The Urge discusses his time on tour, the St. Louis music scene, and the rise of Steve’s Hot Dogs.

When I discovered The Urge in my younger years, it didn’t fully register with me that I was listening to a homegrown act that was crushing it on the international stage, and that’s a compliment. For all the groups that really grabbed me as a young musician in the late 90s–Incubus, Ben Folds Five, Rage, Bad Religion, and countless others–The Urge was heavy in the rotation for me, not because they were local but because they kicked ass. Now, as an adult who’s made the decision to plant roots and ride it out here, Steve Ewing’s story of continued success in St. Louis is important to me.

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The Backward-Compatible Morality of Intellivision

The Amico producers have just spent years warning you about other gaming platforms. There’s just one problem…

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An Evening at Sandbox VR

I was invited to suit up head-to-toe in the latest VR gear and blast zombies with friends. Here’s how it went.

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Disney composer Greg Nicolett talks indie dev, randomness, and Actual Cannibal Shia LaBeouf

Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer’s process, and Shia LaBeouf’s unexpected influence on his career.

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When a major MMO game dev goes indie

Former RuneScape developer Chris Knowles discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie game.

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How James D’Amato Built a Thriving RPG Content Network on Improv, Inclusivity, and Accessibility

The One Shot Podcast Network co-founder discussed RPG play for audiences, tabletop content creation, adjusting to new baby life, and the latest installment in his Ultimate RPG Guide series.

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One Game Developer’s Quest for Autism Awareness and Acceptance

I sat down remotely with Thomas Kildren of Fletcher Studios to discuss his popular upcoming VR project, his challenges as a developer and stay-at-home parent, shifting opinions in the community, and more.

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