Game Development
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David Jagneaux of UploadVR
I met David via Twitter while freelancing for Zam.com (now Fanbyte). Beyond writing the definitive unofficial book on Roblox, David has picked…
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PO Boxes Are Not Cool or Fun
Todd heads to the post office to record the pre-Christmas mailbag episode. Chaos ensues.
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Are NDAs Ever Really Enforced?
We all hear about the importance of non-disclosure agreements, particularly in the game industry. Should we take them seriously? Is anyone ever…
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Don’t Hold Yourself Back
A developer asks the community: How do you maintain the motivation to finish projects? It’s a simple question, but what lies beneath…
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A Tale of Tutorials
Welcome back! This time on GameDev Breakdown we’re discussing the finer points of tutorials in games, and yes, whether or not they…
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Vintage Dev: Inside the Homebrew Game Development Community
This post was originally published at Zam.com in 2016.
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Creating a Prototype
This time on GameDev Breakdown, as promised, Todd runs through his prototyping process, start to finish.
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Treat Your Business Like a Business
Are “small content creator” support communities really something we should want?
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Indie Developers Are Screwed
Twitter reacts to a doomsday proclamation about indie development, but there are a few problems with the message.
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The Increasingly Complex World of Cheating in Video Games
This article was originally published at the now-defunct Zam.