A Popular Game Development Math Book Is Now Free to Read

Want to brush up on the math concepts that will elevate your game development expertise? Never really learned them in the first place like me? If so, a popular learning resource just became totally free for the first time.

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Pitch Anything to Anyone

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I get a lot of pitches. I run several growing social media accounts, I host and produce GameDev Breakdown, and technically, I’m the editor-in-chief here at CodeWritePlay. Sure, I’m usually only editing for myself, but I assure you I’m a handful. It’s a useful mindset because from men’s health experts to annual film awards, people pitch me on what they have to offer each and every day.

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“Instant Mobile Games” Platform Artie Raises More Questions Than Answers

I received the press release via email on February 17. “Artie Set to Disrupt $80B Mobile Gaming Industry by Eliminating the Need for Apps,” read the subject line. The message included a lengthy list of high-profile backers from gaming, technology, sports, and entertainment, as well as its all-star staff roster including team members from Activision/Blizzard, Disney, Facebook, and others. The launch announcement came at the end of a $10 million seed round.

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Viktor from Blue Pin Studio

Friend of the show Viktor from Blue Pin Studio calls in to discuss how different the Steam launch experience has become, how the pandemic allowed him to chase his dream with a friend, a glimpse into the world of watch repair, and Fable speed runs.

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Joshua Johnson Returns

Joshua Johnson, CTO of TREE Industries and development lead on Ultimate Disc Golf, calls in to discuss the game’s progress, Epic’s impressive new cloud-based human model generator, Quest 2 development, working with your partner–it’s almost Valentine’s Day, after all–and more.

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Terraria vs. Google and CDPR vs. Hackers

The team behind Terraria cancels its Stadia release over Google’s lazy account bans, CD Projekt Red’s servers are compromised in a targeted cyber attack, and CodeWritePlay goes viral!

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Some Great Retro Music Tools Died With Flash. Now What?

After a history nearly as long as the internet itself, Adobe finally discontinued support for Flash after December 31, 2020. Now Flash content is actively blocked, and users are strongly encouraged to uninstall their players and plugins.

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On Dreams and Design Iteration

An alternative philosophy to consider when projects and other collaborations break down, and a look at how Hasbro took a collection of imperfect classics and made them new.

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James Ross of Monster Finger Games

Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s involved community members in the project. We also age ourselves with talk of floppy disks and Game Maker version 1.0.

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Photos of Peter Moore and More

For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore…

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