Tag: blender

Better Living through Inverse Kinematics

To view this content, you must be a member of Todd Mitchell’s Patreon at $1 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access this content.




Better Gaming Videos Through Coding

You may have noticed I work casually on semi-regular gaming videos with friends that I post around here and at the OHC subdomain. How do I have time for that? I definitely don’t. Gaming is an important hobby, it’s led me directly to anything I’ve been successful at, and I take it seriously. Still, I…