The Truth about Nintendo Shortages ToddMitchell, August 17, 2017July 11, 2024 The SNES Classic edition will suffer shortages. That’s not a guess. In this mid-week show, we explore Nintendo’s business strategy behind console launches and pinpoint the source of a pattern that’s been in place since the early 1980s. This one is full of fun news clips from Nintendo’s past. The #GameDev Breakdown podcast has been added to Google Play and numerous additional new outlets. Find us wherever you listen to podcasts! Share this:FacebookXLike this:Like Loading... Game Development Gaming Podcasts game industryNintendoSNESSNES Classic Edition
Culture Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill March 28, 2018July 11, 2024 Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech. Share this:FacebookXLike this:Like Loading... Read More
Game Development Some Great Retro Music Tools Died With Flash. Now What? February 3, 2021July 11, 2024 After a history nearly as long as the internet itself, Adobe finally discontinued support for Flash after December 31, 2020. Now Flash content is actively blocked, and users are strongly encouraged to uninstall their players and plugins. Share this:FacebookXLike this:Like Loading... Read More
Culture now.gg CEO, Rosen Sharma September 16, 2021July 11, 2024 Former McAfee CTO Rosen Sharma–now CEO of BlueStacks, now.gg, and Game.tv–discusses his transition into gaming and where software distribution in the industry may be headed, including his thoughts on a future beyond mobile app stores. It may come sooner than you think. Share this:FacebookXLike this:Like Loading... Read More