Behold the Presale Crunchpocalypse ToddMitchell, August 24, 2017July 11, 2024 Pre-orders everywhere… In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry. Share this:FacebookXLike this:Like Loading... Gaming Podcasts game devgame developmentgame industrygaming podcastmicrosoftNintendoSNES Classic EditionXboxxbox one x
Game Development How Players Learn and How to Teach Them November 26, 2018July 11, 2024 It’s time for a mini-show full of things to know! I’ve sort of been bouncing catchphrases like that in my head for the better part of a day, and I’ve determined there are no good ones–but that may be the fever talking. I was in the throes of a full… Share this:FacebookXLike this:Like Loading... Read More
Game Development #GameDev Breakdown – Think Like an Entrepreneur, Part 2 January 31, 2018July 11, 2024 In this episode, we finish re-imagining the indie dev cycle from the perspective of developing a new product in the business world. We also take a look at our inbox, and at a listener’s request, tackle one of the greatest game dev debates of our time: Unity vs. Unreal Engine. Share this:FacebookXLike this:Like Loading... Read More
Game Development Good Apple: Leading the Charge in Loot Box Transparency December 27, 2017July 10, 2024 If you saw our previous weekly podcast segment taking Apple to task for slowing down older phones, you’ll understand why we say it’s only fair to heap praise on them for their recent iOS developer policy updates, first heard through Polygon. Share this:FacebookXLike this:Like Loading... Read More