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Design Game Development Game Industry

On Dreams and Design Iteration

An alternative philosophy to consider when projects and other collaborations break down, and a look at how Hasbro took a collection of imperfect classics and made them new.

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By Todd Mitchell

Todd Mitchell is a US Midwest-based independent game developer and freelance writer. He's the author of Inside Video Game Creation, the founder of CodeWritePlay, and host of the GameDev Breakdown podcast. Follow him on Twitter @Mechatodzilla.

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