Legendary Game Designer David Fox ToddMitchell, September 16, 2019July 11, 2024 LucasArts Employee #3 himself, David Fox joins to talk about his fantastic career contributing to some of the most iconic graphic adventure games of our time, chasing the technology to create location-based interactive experiences, and his philosophy on positive change through design. Topics include VR, interpersonal issues in the modern game industry, politics, electric cars, and more. David was so kind to agree to this show, we were both fighting illness at the time of recording (I had to really work hard on my end of the discussion in post to make it listenable, apologies for any unusual tone quality) but I could not have been more pleased with the discussion itself. David has contributed to so many games we all know and love, Zak McKracken, Maniac Mansion, Indiana Jones and the Last Crusade, Thimbleweed Park, and more. It was such a pleasure to spend some time learning about the rest of his awesome work and capture more details about the things he’s done. Please keep an open mind; David’s time at LucasArts has been discussed in super deep detail in a variety of interviews and I’d encourage you to check them out. I wanted to do more for this show to really get a sense of David’s contributions to technology and interactive experiences on a broader scale. Nonetheless there’s plenty of great material here to dig into about design, VR, and the game development community. Check it out and reach out to David on Twitter! David’s links @DavidBFox on Twitter David’s site, Electric Eggplant Subscribe to GameDev Breakdown Credits and subscription links here Share this:FacebookXLike this:Like Loading... Culture Game Development Humor Podcasts LucasArtsManiacMansionscumm
Game Development The World of Pico-8 November 12, 2018July 11, 2024 At last! We’ve certainly discussed Pico-8 enough on the podcast to warrant this top-to-bottom look at Pico-8 in general, which includes a walkthrough of my latest Pico-8 project, Letterworks, from design to submission. If you’re an audio show listener, you may want to set aside a few minutes to check this one… Share this:FacebookXLike this:Like Loading... Read More
Game Development Hacked: No Facebook, No Oculus Quest August 26, 2021July 11, 2024 Over half of the VR market is controlled by a social media platform with no clear process for human support. What happens when something goes wrong? In this episode, Todd goes over a hack on his Facebook profile that resulted in a bricked Quest headset and nowhere to turn. Here’s… Share this:FacebookXLike this:Like Loading... Read More
Culture Triple-A Environment Artist James Brady November 21, 2021July 11, 2024 Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more. Share this:FacebookXLike this:Like Loading... Read More