game development
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Felt That: Boxing Promises a Glorious Perversion of Puppetry
A new trailer for Sans Strings Studio’s uniquely fuzzy unreal project has earned nearly 100,000 wishlists on Steam.
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The Saddest Thing a Games Editor Has Ever Said to Me
One of the biggest problems with games journalism might actually be a little worse than you realize.
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A Case for MonoGame in 2023
Why the longstanding successor to Microsoft’s XNA framework won’t be for everyone but shouldn’t be counted out…
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Unity Devs Announce New Engine Picks
Engine developer dreams come true as indies migrate out from under John Riccitiello
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What to Do When You Have a Literal Gamedev Breakdown
On remotivating with productivity systems like Bullet Journaling and Getting Things Done…
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Red Panda Archaeology – Mechanics Week
On bringing magical new characters to life and making them get a job…
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Let’s Design a Game with Boss Fight Author Sebastian Deken
What secrets would an abandoned Animal Crossing village leave behind?
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GameDev Breakdown’s New Format: More Development, More Fun!
What if we could have fun AND make stuff?
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$5 at Yankee Candle: What No One Understands About Indie Game Development
What was the first conversation that made it clear to you that almost no one understands what independent game development is like?