The Path of Motus Creator Michael Hicks ToddMitchell, January 20, 2019July 11, 2024 Michael Hicks has released more creative projects since his late teens than some folks get to throughout an entire career. His top two game releases, Pillar and The Path of Motus, have been downloaded half a million times across a wide variety of platforms. When Polygon investigated Valve’s shortcomings in supporting Steam developers, Michael’s sharp criticism for Valve’s practices took center stage in the debate. We discuss how I first crossed paths with Michael in this week’s episode, but we’ve been friendly for several years. He’s become a prominent indie voice here in the Midwest, and it’s been a pleasure to discuss industry happenings with him and follow his career throughout that time. Not only has he developed keen insight into independent console development and learned how to navigate the PC space, but he’s also dabbled in sharing his experience with others in the form of his own development-focused YouTube channel. Michael’s one of the nicest guy’s in the game right now and this was a fun episode to put together, his time is greatly appreciated. Keep up with Michael: Michael Hicks on Twitter MichaelArts.net Path of Motus, coming to Nintendo Switch! Podcast Subscription Links: GameDev Breakdown at iTunes GameDev Breakdown at Google Play Music Audio Show: Video Show: Share this:FacebookXLike this:Like Loading... Culture Game Development Music Podcasts GameDevIndieDevMichaelHicksNintendoSwitchThePathOfMotusValve
Culture Rob Hewson of Huey Games May 20, 2019July 11, 2024 Thanks to some gracious networking help from Patreon supporter Mark Feller and Indie Gamer Chick, this time we’re hearing from LEGO games veteran and current Huey Games CEO/Creative Director Rob Hewson! As has become a beautiful show tradition, we open up by discussing what everyday game development is like in… Share this:FacebookXLike this:Like Loading... Read More
Game Development Composer Stephen Tanksley May 7, 2019July 11, 2024 Previously on the podcast we’ve had opportunities to hear from highly specialized sound designers, musicians, and recording engineers, but we’ve had somewhat limited time to really dig into composition, and that happens to be one of Stephen Tanksley’s areas of expertise. Stephen is a Chicago-area composer for both games and… Share this:FacebookXLike this:Like Loading... Read More
Culture Reach Out and Sue Someone July 2, 2018July 11, 2024 Since we left off, my house was on HGTV for whatever reason, I moved the site to a shiny new server, and I never ended up telling John I was going to go ahead and record this episode without him. Sorry John. Share this:FacebookXLike this:Like Loading... Read More