Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services ToddMitchell, March 28, 2018July 11, 2024 We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. If you enjoy the #GameDev Breakdown podcast, we’d love to have you as a subscriber on SoundCloud, iTunes, or Google Play! We love your feedback! Share this:FacebookXLike this:Like Loading... Culture Game Development Podcasts CloudDevelopmentGameDevGDCIndieDevmicrosoft
Game Development Checking In on Triple A with John Schiber April 6, 2018July 11, 2024 John Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in on our ongoing Unity game project and share a few more stories from GDC. Share this:FacebookXLike this:Like Loading... Read More
Game Development Red Panda Archaeology – Mechanics Week March 6, 2023July 11, 2024 On bringing magical new characters to life and making them get a job… Share this:FacebookXLike this:Like Loading... Read More
Game Development Exploring The Kyle Rittenhouse Video Game’s Unusual Connections July 17, 2022July 11, 2024 By now you may have heard about Kyle Rittenhouse’s Turkey Shoot, an upcoming point-and-shoot web browser and mobile game from Mint Studios apparently supporting Rittenhouse’s legal fund to “sue the leftwing media organizations for defamation.” If you haven’t looked into who’s involved and what they’ve been up to, it’s quite… Share this:FacebookXLike this:Like Loading... Read More