The Path of Motus Creator Michael Hicks ToddMitchell, January 20, 2019July 11, 2024 Michael Hicks has released more creative projects since his late teens than some folks get to throughout an entire career. His top two game releases, Pillar and The Path of Motus, have been downloaded half a million times across a wide variety of platforms. When Polygon investigated Valve’s shortcomings in supporting Steam developers, Michael’s sharp criticism for Valve’s practices took center stage in the debate. We discuss how I first crossed paths with Michael in this week’s episode, but we’ve been friendly for several years. He’s become a prominent indie voice here in the Midwest, and it’s been a pleasure to discuss industry happenings with him and follow his career throughout that time. Not only has he developed keen insight into independent console development and learned how to navigate the PC space, but he’s also dabbled in sharing his experience with others in the form of his own development-focused YouTube channel. Michael’s one of the nicest guy’s in the game right now and this was a fun episode to put together, his time is greatly appreciated. Keep up with Michael: Michael Hicks on Twitter MichaelArts.net Path of Motus, coming to Nintendo Switch! Podcast Subscription Links: GameDev Breakdown at iTunes GameDev Breakdown at Google Play Music Audio Show: Video Show: Share this:FacebookXLike this:Like Loading... Culture Game Development Music Podcasts GameDevIndieDevMichaelHicksNintendoSwitchThePathOfMotusValve
Game Development GDCsons Greetings! March 20, 2018July 11, 2024 We kick off GDC week and tease days’ worth of awesome upcoming content, John has great questions about the nature of mobile gaming and cross-platform play, and Todd gets philosophical about the evolution of the internet. Share this:FacebookXLike this:Like Loading... Read More
Game Development Rex Runs Again on itch.io! June 6, 2016July 10, 2024 This week I moved one of my most popular game projects to itch.io! Share this:FacebookXLike this:Like Loading... Read More
Game Development Buildbox to Claim up to 70% Of User Revenue Soon May 18, 2021July 11, 2024 “Buildbox is not an engine and we don’t compete with game engines.” Jonathan Zweig, CEO, Buildbox Buildbox CEO Jonathan Zweig took to Twitter Tuesday to defend changes to the company’s pricing structure and, apparently, reject Buildbox’s own brand messaging in a series of Tweets that raised many unanswered questions. Here… Share this:FacebookXLike this:Like Loading... Read More