Recent Articles
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Season 2 Intro
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Welcome back! Just an informal sit-down to talk about the state of the podcast, how we set things up for Season 2, and some of…
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To Those About to Jam: Part 1
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In this series, I will pass on odd lessons from over a decade in development that I’m fairly certain you won’t hear anywhere else.
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Who is Video James?
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It’s all about who you know, unless you’re not even the kind of guy who should be bothering that person.
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Reach Out and Sue Someone
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Since we left off, my house was on HGTV for whatever reason, I moved the site to a shiny new server, and I never ended…
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Warner Bros. Takes Bold Stance Against Bethesda in Westworld Lawsuit
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By now, if you’re the type of person who cares, you’re up to speed on Bethesda’s aggressive lawsuit against Warner Bros. and Behaviour Interactive over…
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A Deep Dive into Bethesda’s Lawsuit Against Warner Bros. and Behaviour Interactive
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This certainly looks better for one side than the other…
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Organization and Productivity
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Since the start of the new year I’ve focused on coordinating content for our listeners that would improve their craft in a more direct and…
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Designing for Accessibility
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John returns at last following the birth of his second child! Upon getting back down to business this week, we started in on a topic…
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How You Could Work in Games Next Week
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We dive deeper into a topic listeners are asking about: freelancing and remote work for game development. You’ll hear how Todd left full-time professional software…
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Checking In on Triple A with John Schiber
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John Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in on our ongoing…
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Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill
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Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox…
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Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services
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We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and…