Category: VR

XR Developer, Aaron Clifford

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/762988747-user-782123614-aaron-clifford-of-kovr.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Some devs have all the fun. Aaron Clifford is the head AR/VR developer for KOVR, a new VR division of video production company, KO Group. He’s a FLASH game…


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Improving Animations with the Curve Editor

I do love it when a plan comes together. To test out my newly optimized enemy model with Inverse Kinematics, I wanted to do a little animation test with a video or gif of some sort. You may remember this as the way Epic Games got in so much trouble with Fortnite. Anyway, I thought…




Better Living through Inverse Kinematics

Since we’re keeping it simple with the animated enemies in this project, I briefly thought I could achieve everything I wanted to do with simple bone rotation keyframes–this looked bad, took too much effort, and was just wrong. My first couple of test poses were easy with simple rotation keyframes, but I thought it would…




VRcade Shooter: Fixing My First Animation Problem

This post should be short and sweet. It’s about an issue that took up just enough time to talk about it. As I mentioned before, I’m happily charging into new territory by creating animations for a character in Blender, importing that animated character into Unity, then utilizing that animated character in my game. Needless to…


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David Jagneaux of UploadVR

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/741578539-user-782123614-david-jagneaux-of-uploadvr.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More I met David via Twitter while freelancing for Zam.com (now Fanbyte). Beyond writing the definitive unofficial book on Roblox, David has picked up bylines at Forbes Games, IGN, Vice,…