Game Development
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Ash Lyons of Gearbox
Fresh off of his contributions to Borderlands 3, Gearbox senior VFX artist Ash Lyons calls in to talk about the post-release mood,…
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Surviving Remote Work
Game development and its specialties have a ton of potential for remote work, which is awesome, but has a unique set of…
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Anger is Optional
Todd provides an update on the studio, the state of the podcast, and thoughts on managing gaming’s impact on our attitude.
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Getting Started With Oculus Quest Development
This time, courtesy of our great supporters at Patreon, we’re talking about getting up and going with development for the Oculus Quest.…
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Game Designer Richard Rouse III
Richard Rouse III calls in to talk about his new indie title, The Church in the Darkness, and treats us to some…
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Legendary Game Designer David Fox
LucasArts Employee #3 himself, David Fox joins to talk about his fantastic career contributing to some of the most iconic graphic adventure…
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Developer and Author Mat Bradley-Tschirgi
Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of…
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Exception Game Developer Will Traxler
Will Traxler of Traxmaster Software discusses his new game, Exception, his first commercial release following years of solo development. Will shares insight…
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