Category: Game Industry

The Access Revolution

A look at the lowered barriers that have changed game development When Panic recently revealed their upcoming experimental handheld, the Playdate, community feedback was all over the place. A few folks used it as an opportunity to lament the “nightmare of capitalism”—I trust none of them will be upgrading to the new Nintendo Switch. Personally,…




So You’ve Asked Someone to Work on Your Game for Free

So You’ve Asked Someone to Work on Your Game for Exposure/Profit Sharing also links here. Hi, aspiring designer! If you’ve been sent to this page, there’s a good chance you asked someone–or maybe many people–to work on your game for free. “What’s wrong with that?” you may be asking yourself. “Why is everyone so angry?”…




The Good in Gaming – 2019 Edition

This post was suggested by group consensus of our community at Patreon. Around here we’re as guilty as anyone of getting caught up in negative headlines about video games. Recent years have seemed particularly challenging as the industry struggles to solve issues in politics, player communities, and the workplace simultaneously. If playing games was nothing…




New Release Roundup – 7/24/19

This week is all about variety across gaming platforms. Here are the bests and worsts we’ll be contributing to the Nightfall Unlimited Podcast test show tonight! Nintendo Switch Super Mario Maker 2 Super Mario Maker 2 can’t fail. It’s effectively a Mario game that will never stop changing and will have unlimited free content forever,…




The Games That Drove Me to Make My Own

This post is based on a suggestion from our Patreon Writers’ Room by patron Charlie Cox. After the thousands of hours (and usually dollars) we’ve all invested in our game development pursuits, it helps to take opportunities to look back and reflect on (or resent) what we experienced much earlier in life that convinced us…




Blake J. Harris, Author of Console Wars and The History of the Future

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/628221837-user-782123614-console-wars-and-the-history-of-the-future-author-blake-j-harris.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More To help us close out Season 2, Blake J. Harris makes a surprise appearance to reflect on his early life and career, the success of Console Wars and the…




Rob Hewson of Huey Games

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/623869608-user-782123614-rob-hewson-of-huey-games.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Thanks to some gracious networking help from Patreon supporter Mark Feller and Indie Gamer Chick, this time we’re hearing from LEGO games veteran and current Huey Games CEO/Creative Director…




Draw Distance Producer Kamil Krupiński

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/620207448-user-782123614-draw-distance-producer-kamil-krupinski.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More This show was a couple of firsts for the podcast: I think it was probably the first time we’ve had on an industry producer who wasn’t also responsible for…




Exclusive Footage of Ritual: Crown of Horns from the Creators of Serial Cleaner

We’re excited to chat with the Draw Distance development team (formerly iFun4All), developers of the super entertaining stealth puzzle game Serial Cleaner, for an upcoming episode of the #GameDev Breakdown Podcast! The team very kindly gave us an early build of their new game, Ritual: Crown of Horns and set us loose to record gameplay…




The Many Issues With Senator Josh Hawley’s Call for New Video Game Legislation

Todd Mitchell is an independent journalist, game developer, studio founder, and coincidentally, an independent voter in Hawley’s state of Missouri. When Hawaii Representative Chris Lee (D) set out to have loot boxes regulated like gambling in his state, we didn’t need much time to point out a few seemingly disingenuous aspects to his aggressive stance…