Game Development How You Could Work in Games Next Week ToddMitchell, April 18, 2018July 11, 2024 We dive deeper into a topic listeners are asking about: freelancing and remote work for game development. You’ll hear how Todd left full-time professional software development, and started over in games from scratch with his own freelancing business. Congrats to John on the new baby! Continue Reading
Game Development Checking In on Triple A with John Schiber ToddMitchell, April 6, 2018July 11, 2024 John Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in on our ongoing Unity game project and share a few more stories from GDC. Continue Reading
Culture Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill ToddMitchell, March 28, 2018July 11, 2024 Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch of the Xbox One X, the state and future of game development using cloud technology, and what game devs stand to gain from embracing cloud-based tech. Continue Reading
Culture Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services ToddMitchell, March 28, 2018July 11, 2024 We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction for VSTS and its cloud development product family, the group’s focus on meeting devs where they are, and Mickey Mouse impressions for fun and profit. Continue Reading
Culture Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang ToddMitchell, March 26, 2018July 11, 2024 Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about the importance of consistency and reaching the next level of intuitive, repeatable processes in your software development. Continue Reading
Culture Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services ToddMitchell, March 25, 2018July 11, 2024 We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18. Continue Reading
Culture Next Games Co-Founder and CTO, Kalle Hiitola ToddMitchell, March 22, 2018July 11, 2024 Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man’s Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with… Continue Reading
Culture PlayFab CEO, James Gwertzman ToddMitchell, March 20, 2018July 11, 2024 Our first #GDC18 guest is PlayFab’s co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the potential of PlayFab as a complete backend platform for live games, and its recent addition to the Microsoft family. Continue Reading
Game Development Seas, Streams, and Other Troubled Waters ToddMitchell, March 11, 2018July 11, 2024 We check out the last night of the Sea of Thieves public beta, Todd and John share thoughts about the recent political deflection of gun criticism on to violence in video games, and fresh off of our first development stream, we talk about how to incorporate dev streams into your… Continue Reading
Game Development Halfpology ToddMitchell, March 1, 2018July 11, 2024 Reunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally apologizes for his previous PUBG commentary over Chopin’s Prelude in E Minor. Continue Reading