GameDev
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Checking In on Triple A with John Schiber
John Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in…
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Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill
Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch…
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Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services
We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction…
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Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang
Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about…
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Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services
We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and…
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Next Games Co-Founder and CTO, Kalle Hiitola
Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No…
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PlayFab CEO, James Gwertzman
Our first #GDC18 guest is PlayFab’s co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the…
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Halfpology
Reunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally…
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Publishers: Friend or Foe?
Todd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and…
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#GameDev Breakdown – Think Like an Entrepreneur
In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from…