Getting Started With Oculus Quest Development

This time, courtesy of our great supporters at Patreon, we’re talking about getting up and going with development for the Oculus Quest. It’s worth mentioning that Quest development is reasonably flexible with multiple viable paths to follow, so I’ll specify here that I’ll be demonstrating with Unity and Oculus’ own VR kit available for free … Read more

Game Designer Richard Rouse III

Richard Rouse III calls in to talk about his new indie title, The Church in the Darkness, and treats us to some stories from his fantastic career including the design of The Suffering, writing Game Design: Theory & Practice, and some interesting creative projects we never got to see.

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Nightfall Unlimited Appearance

Todd puts in an appearance on the Nightfall Unlimited test show with fan favorite Ray Marek, but not before an extended rant about positivity.

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Legendary Game Designer David Fox

LucasArts Employee #3 himself, David Fox joins to talk about his fantastic career contributing to some of the most iconic graphic adventure games of our time, chasing the technology to create location-based interactive experiences, and his philosophy on positive change through design. Topics include VR, interpersonal issues in the modern game industry, politics, electric cars, and more.

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Have You Met My Friend Ted?

Our friend Ted drops by to talk about the history of martinis, what to look for at a Porta Potty in the woods, and the best way to combine Peeps, cola, and obstacle courses. We discuss game development here and there where it comes up.

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Legends of GameDev: Clarissa Darling

Check out our gameDev podcast while you’re here! How many software developer characters in popular culture can you think of, past and present? How many game designers? How many female game designers under 18? If you have anyone left in mind at all (and the headline didn’t ruin it for you), you probably caught Clarissa … Read more

Developer and Author Mat Bradley-Tschirgi

Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of Uwe Boll Vol. 1: The Video Game Movies, and makes a surprising revelation about an upcoming video game to which both he and Boll are attached.

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Matt Hill of OHCPlay

YouTuber Matt Hill joins to talk about running the OHCPlay channel, highs and lows in the gaming community, and we give the public their first glimpse of a list of spectacular gamer tags over 7 years in the making. I hope listeners enjoy this show half as much as I did.

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Exception Game Developer Will Traxler

Will Traxler of Traxmaster Software discusses his new game, Exception, his first commercial release following years of solo development. Will shares insight into his unique post-launch mindset, his solution to investing in his development, and the dynamics of outsourcing PR responsibilities as a one-man studio.

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