Recent Articles
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Surviving Remote Work
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Game development and its specialties have a ton of potential for remote work, which is awesome, but has a unique set of challenges only you…
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Anger is Optional
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Todd provides an update on the studio, the state of the podcast, and thoughts on managing gaming’s impact on our attitude.
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Getting Started With Oculus Quest Development
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This time, courtesy of our great supporters at Patreon, we’re talking about getting up and going with development for the Oculus Quest. It’s worth mentioning…
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Game Designer Richard Rouse III
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Richard Rouse III calls in to talk about his new indie title, The Church in the Darkness, and treats us to some stories from his…
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Nightfall Unlimited Appearance
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Todd puts in an appearance on the Nightfall Unlimited test show with fan favorite Ray Marek, but not before an extended rant about positivity.
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Legendary Game Designer David Fox
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LucasArts Employee #3 himself, David Fox joins to talk about his fantastic career contributing to some of the most iconic graphic adventure games of our…
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Have You Met My Friend Ted?
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Our friend Ted drops by to talk about the history of martinis, what to look for at a Porta Potty in the woods, and the…
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Developer and Author Mat Bradley-Tschirgi
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Indie developer and author (and podcaster!) Mat Bradley-Tschirgi discusses his beginnings in journalism and indie development, his upcoming book, The Films of Uwe Boll Vol.…
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Matt Hill of OHCPlay
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YouTuber Matt Hill joins to talk about running the OHCPlay channel, highs and lows in the gaming community, and we give the public their first…
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Exception Game Developer Will Traxler
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Will Traxler of Traxmaster Software discusses his new game, Exception, his first commercial release following years of solo development. Will shares insight into his unique…
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