Recent Articles
-
What to Do When You Have a Literal Gamedev Breakdown
–
On remotivating with productivity systems like Bullet Journaling and Getting Things Done…
-
Red Panda Archaeology – Mechanics Week
–
On bringing magical new characters to life and making them get a job…
-
Let’s Design a Game with Boss Fight Author Sebastian Deken
–
What secrets would an abandoned Animal Crossing village leave behind?
-
GameDev Breakdown’s New Format: More Development, More Fun!
–
What if we could have fun AND make stuff?
-
The Backward-Compatible Morality of Intellivision
–
The Amico producers have just spent years warning you about other gaming platforms. There’s just one problem…
-
This Is What It’s Like to Get Injured in Your Late 30s
–
I smashed up my foot. Now it’s difficult getting to the bathroom more than a few times per night.
-
How to Depend on Others More Effectively
–
I made a small change in how I track communication, and it’s made a huge impact.
-
$5 at Yankee Candle: What No One Understands About Indie Game Development
–
What was the first conversation that made it clear to you that almost no one understands what independent game development is like?
-
If Hospitals Interviewed the Way Game Studios Do
–
We all wear many hats around here. Have you ever acted as your own attorney?
-
An Evening at Sandbox VR
–
I was invited to suit up head-to-toe in the latest VR gear and blast zombies with friends. Here’s how it went.
-
Disney composer Greg Nicolett talks indie dev, randomness, and Actual Cannibal Shia LaBeouf
–
Potionomics composer Greg Nicolett discusses his work with Disney, how he learned the game composer’s process, and Shia LaBeouf’s unexpected influence on his career.
-
When a major MMO game dev goes indie
–
Former RuneScape developer Chris Knowles discusses his time at Jagex, his design philosophy, and the one thing he refuses to do with his upcoming indie…