Culture Joshua Johnson Returns ToddMitchell, February 13, 2021July 11, 2024 Joshua Johnson, CTO of TREE Industries and development lead on Ultimate Disc Golf, calls in to discuss the game’s progress, Epic’s impressive new cloud-based human model generator, Quest 2 development, working with your partner–it’s almost Valentine’s Day, after all–and more. Continue Reading
Culture Terraria vs. Google and CDPR vs. Hackers ToddMitchell, February 10, 2021July 11, 2024 The team behind Terraria cancels its Stadia release over Google’s lazy account bans, CD Projekt Red’s servers are compromised in a targeted cyber attack, and CodeWritePlay goes viral! Continue Reading
Culture Video Game Patents: Good or Evil? ToddMitchell, February 6, 2021July 11, 2024 A new patent granted to Warner Bros. has many asking why patents are issued in the game industry at all. We’ll look at the Nemesis system controversy, the potential value of patents in games, and how to sidestep patent trouble in your own endeavors. Continue Reading
Culture Journalism’s Worst Trend Has Reached Games ToddMitchell, February 2, 2021July 11, 2024 Do you know who wrote the last gaming article you read? Do you know how or why they wrote it? In this episode, you’ll hear about a trend certain outlets have adopted that are raising major ethics concerns from outside the gaming community (this time) and what you need to… Continue Reading
Culture Culture and Catastrophe ToddMitchell, January 28, 2021July 11, 2024 A popular studio’s future is in question amid allegations of inappropriate behavior stemming from the highest levels of management. We discuss what’s being reported and examine everyone’s responsibility to identify and help change this pattern in the workplace. Continue Reading
Game Development On Dreams and Design Iteration ToddMitchell, January 25, 2021July 11, 2024 An alternative philosophy to consider when projects and other collaborations break down, and a look at how Hasbro took a collection of imperfect classics and made them new. Continue Reading
Culture James Ross of Monster Finger Games ToddMitchell, January 14, 2021July 11, 2024 Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s involved community members in the project. We also age ourselves with talk of floppy disks and Game Maker version 1.0. Continue Reading
Culture Photos of Peter Moore and More ToddMitchell, January 11, 2021July 11, 2024 For a change of pace, we go back and follow up on a set of previous news stories to see where things ended up. Topics include LEGO and Unity, the Playdate, EA’s FIFA loot boxes, and Moore… Continue Reading
Podcasts State of the Pod 2021 ToddMitchell, January 7, 2021July 11, 2024 We’ve endured the nightmares of 2020 and grabbed every small victory possible along the way. Time to regroup and look ahead. Continue Reading
Culture The Designers Behind CreatorCrate and Operation Armstrong ToddMitchell, January 4, 2021July 11, 2024 We close out allllll that Virtual Indie Games Expo 2020 coverage with the creative minds behind the upcoming roguelike platformer CreatorCrate and the asymmetric VR game–that is, co-op between a headset wearer and their smartphone-equipped teammates–Operation Armstrong. Continue Reading