Game Development Halfpology ToddMitchell, March 1, 2018July 11, 2024 Reunited at last, Todd spills the beans on a huge freelance project, an awkward problem emerges ahead of GDC, and John formally apologizes for his previous PUBG commentary over Chopin’s Prelude in E Minor. Continue Reading
Game Development Publishers: Friend or Foe? ToddMitchell, February 14, 2018July 11, 2024 Todd shares big news for the show before tackling a great listener question about indies working with publishers, career tips small and large, and takes a look at the great movie game jam that just came to a close. Continue Reading
Game Development #GameDev Breakdown – Think Like an Entrepreneur ToddMitchell, January 19, 2018July 11, 2024 In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy. Continue Reading
Game Development Looty Christmas ToddMitchell, December 25, 2017July 10, 2024 The guys convene for a very special Christmas cast to discuss very good and very bad developments from Apple, best entertainment deals for gamers and devs over the holiday break, and we try our hand at designing a couple of Christmas games on the fly. Happy holidays! Continue Reading
Game Development Passion Projects ToddMitchell, December 11, 2017July 10, 2024 Todd went on vacation and kinda got stabbed upon returning home, a listener shares some less-than-constructive criticism, and we go in depth on smart planning during game design as well as the dangers of getting too weird with it. Continue Reading
Game Development Gone Fishin’ ToddMitchell, November 13, 2017July 10, 2024 Cast your cares away and join us on a wilderness getaway in the form of a show recorded inside a massively multiplayer online first-person fishing game. Yes, really. Continue Reading
Game Development Confidence and Cash in Indie Games ToddMitchell, November 4, 2017July 10, 2024 John praises Brawlhalla at length, Todd crowns a diet soda for champions, and we take a look at epic successes and failures in some of the most popular business models for indie studios and their games. Continue Reading
Culture Bit Shifter Developer Paul Dana ToddMitchell, October 29, 2017July 11, 2024 We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, Bit Shifter. Continue Reading
Game Development Retro Developer Paul Nicholas ToddMitchell, September 15, 2017July 10, 2024 Paul Nicholas can’t be stopped. Continue Reading
Game Development Max Krieger’s Train Takes Dialogue Somewhere New ToddMitchell, August 10, 2017July 10, 2024 A thoughtful game from a rising voice in the community Continue Reading