We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and Kayla Ngan, live at #GDC18….
Live from GDC 2018, Kalle Hiitola joins us to talk about Next Games and its runaway mobile hit, The Walking Dead: No Man’s Land. Kalle tells us what makes it run under the hood, and gives us the highlights of his upcoming GDC presentation on massively scaling mobile games with Microsoft Azure….
Our first #GDC18 guest is PlayFab’s co-founder and CEO, James Gwertzman. James joins us remotely to talk about his decades in the industry, the potential of PlayFab as a complete backend platform for live games, and its recent addition to the Microsoft family….
In this week’s video show, we discuss how to incorporate business wisdom from outside the industry into your game development process, from evaluating ideas to developing your concept and creating a business strategy….
The guys convene for a very special Christmas cast to discuss very good and very bad developments from Apple, best entertainment deals for gamers and devs over the holiday break, and we try our hand at designing a couple of Christmas games on the fly. Happy holidays!…
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