Game Development
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Let’s Make a PlayStation Game
We wrap up the console development series with a look at Sony PlayStation hardware, the development programs they run, interesting funding initiatives,…
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Joshua Johnson of TREE Industries
TREE Industries CTO, Joshua Johnson, gives an inside look at one of the disc golf community’s most anticipated titles, Ultimate Disc Golf.…
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Let’s Make a Nintendo Game
In continuing our console development basics series, we look at what it takes to develop an indie game for Nintendo’s latest game…
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Let’s Make an Xbox Game
There’s a lot of new buzz about Microsoft’s love for indie developers. Have they really made it easy to target the Xbox?…
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Jason Lee of Pixelmatic
Pixelmatic Chief Creative Officer, Jason Lee, calls in to discuss his design contributions to legendary RTS series (Age of Empires, Company of…
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On Motivation
By community request: Thoughts on the topic of motivation, both in everyday life and in indie game development.
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Legomania!
Lego and Unity have teamed up to offer an educational experience set in the Lego universe, but is there more than meets…
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Games as a Service
By community request, we take a look at the games as a service model, its performance in the game industry, and its…
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The Public Opinion Trial of Alex Hutchinson
A creative director at Google Stadia makes surprising comments about the relationship between streamers, studios, and publishers. The community points out it’s…
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