Category: Game Development

David Jagneaux of UploadVR

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/741578539-user-782123614-david-jagneaux-of-uploadvr.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More I met David via Twitter while freelancing for Zam.com (now Fanbyte). Beyond writing the definitive unofficial book on Roblox, David has picked up bylines at Forbes Games, IGN, Vice,…




PO Boxes Are Not Cool or Fun

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/730643611-user-782123614-po-boxes-are-not-cool-or-fun.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Todd heads to the post office to record the pre-Christmas mailbag episode. Chaos ensues. Despite this episode’s misadventures, Eggnog Games’ Leaving the Tree box set arrived and it’s incredible,…




Are NDAs Ever Really Enforced?

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/725557888-user-782123614-are-ndas-ever-really-enforced.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More We all hear about the importance of non-disclosure agreements, particularly in the game industry. Should we take them seriously? Is anyone ever truly held accountable for breaking one? We…




Don’t Hold Yourself Back

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/723511312-user-782123614-dont-hold-yourself-back.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More A developer asks the community: How do you maintain the motivation to finish projects? It’s a simple question, but what lies beneath the surface? In this episode we discuss…




A Tale of Tutorials

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/721869793-user-782123614-a-tale-of-tutorials.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Welcome back! This time on GameDev Breakdown we’re discussing the finer points of tutorials in games, and yes, whether or not they even have a rightful place in them….




Vintage Dev: Inside the Homebrew Game Development Community

This post was originally published at Zam.com in 2016. As products of the computer hardware industry, video game consoles inherit a finite life span ending in certain obsolescence. Since 1972, about 150 home gaming systems have been released in the United States alone, nearly all of which have been commercially retired. Sadly, player loyalty often…




Creating a Prototype

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/716725693-user-782123614-creating-a-prototype.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More This time on GameDev Breakdown, as promised, Todd runs through his prototyping process, start to finish. This episode makes heavy mention of this post. Todd’s game design document template…




Treat Your Business Like a Business

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/714456439-user-782123614-treat-your-business-like-a-business.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Are “small content creator” support communities really something we should want? In this episode of GameDev Breakdown I take a look at the latest in a trend of proposals…




Indie Developers Are Screwed

http://media.blubrry.com/gamedevbreakdown/p/audio.voxnest.com/stream/3f0dde127c4a49dbbdb5dbe295347d0c/feeds.soundcloud.com/stream/710943391-user-782123614-indie-developers-are-screwed.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | Email | Google Podcasts | Stitcher | TuneIn | Spotify | RSS | More Twitter reacts to a doomsday proclamation about indie development, but there are a few problems with the message. Subscribe to GameDev Breakdown Credits and subscription links here




The Increasingly Complex World of Cheating in Video Games

This article was originally published at the now-defunct Zam. Cheating is as old as gaming, but it still presents brand new problems. Gone are the days of simple cheat codes in secluded sessions between player and machine. In their place, a booming new business thrives. Companies battle in court for the right to offer cheat…