Game Development
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On Dreams and Design Iteration
An alternative philosophy to consider when projects and other collaborations break down, and a look at how Hasbro took a collection of…
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James Ross of Monster Finger Games
Alien Scumbags designer and developer, James Ross, calls in to discuss his game’s early success and some of the unique ways he’s…
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Photos of Peter Moore and More
For a change of pace, we go back and follow up on a set of previous news stories to see where things…
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The Designers Behind CreatorCrate and Operation Armstrong
We close out allllll that Virtual Indie Games Expo 2020 coverage with the creative minds behind the upcoming roguelike platformer CreatorCrate and…
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The Designers of Last Call for Alcohol and Assimilate!
The party never stops in this episode as the designers behind the card-based drinking game Last Call for Alcohol and the Jackbox-style…
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The designers behind Crumbs and Clash of the Genres
Following their appearances at Virtual Indie Games Expo 2020, the designers behind the Crumbs and Clash of the Genres board games call…
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The Teams Behind GunDrill and TeamJumpers
Following their exhibits at Virtual Indie Games Expo 2020, creators behind GunDrill and the TeamJumpers games discuss indie life, platform release strategies,…
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The Teams Behind Rank: Warmaster and Altercation
Following their exhibits at Virtual Indie Games Expo 2020, creators from Laser Beams & Particle Streams Software, Inc. share details on the…
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Topgolf with Pro Putt Creator, Ryan Engle
In this episode of the GameDev Breakdown podcast, Ryan Engle calls in to explain how he started as a soloist with an…
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News 12-14
EA has scooped up Codemasters at great cost. Germany is investigating Facebook over potentially anticompetitive practices in handling the Quest 2. Players…