One Game Developer’s Quest for Autism Awareness and Acceptance

I sat down remotely with Thomas Kildren of Fletcher Studios to discuss his popular upcoming VR project, his challenges as a developer and stay-at-home parent, shifting opinions in the community, and more.

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LÖVR Framework – Shaders and Lighting Adventures

The LÖVR framework allows for pretty quick prototyping of 3D and VR interactive scenes through simple Lua coding, but compelling scenes require good lighting. It’s time to tackle shaders.

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Let’s Learn the LÖVR Framework – Part 1

The LÖVR framework promises lightweight beginner-friendly 3D and VR programming using Lua. Let’s experiment!

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TMNT, Paw Patrol, and Spongebob All Headed to Miko 3 Kids’ Robot

The Miko 3 robot, an award-winning toy for kids with artificial intelligence features and its own content platform, will soon play animated stories featuring some of Paramount’s most recognizable characters.

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Jordan Mauriello of MoreYellow

MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry’s next set of big changes. 

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GameDev Breakdown: Developer and Streamer Chris Gardner

The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we’re playing now and what games we’re looking forward to getting our hands on.

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My Q&A with GoldenEye X Project Lead, Donald “Wreck” York

As we (apparently) inch closer to a remaster of Rare’s 1997 Nintendo 64 classic, GoldenEye 007, I wanted to take an opportunity to contribute to the excitement. GoldenEye is easily one of my favorite games of all time, and my very first freelance piece in games journalism included excerpts from an interview with leaders from the GoldenEye X project–a campaign to port GoldenEye 007 to the superior Perfect Dark engine with locked content restored and other improvements in place–and our discussion didn’t get nearly enough room to breathe. Today, for the first time, I’m giving the full discussion (edited only for clarity and flow where helpful) a home online.

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Dyson Zone headphones will clean your air in exchange for your dignity

Dyson is apparently collapsing under the weight of its own genius.

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