Todd Mitchell
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Let’s Make a PlayStation Game
We wrap up the console development series with a look at Sony PlayStation hardware, the development programs they run, interesting funding initiatives,…
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Joshua Johnson of TREE Industries
TREE Industries CTO, Joshua Johnson, gives an inside look at one of the disc golf community’s most anticipated titles, Ultimate Disc Golf.…
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John Vitti of Versus Game
Versus CEO and Co-Founder, John Vitti, calls in to discuss the early success of Versus Game, designing around human nature, players as…
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Todd’s Talk at GameDev Camp 2020
Over the weekend, Todd presented virtually to students, indies, and other industry folks at GameDev Camp 2020 to present insight gathered through…
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Let’s Make a Nintendo Game
In continuing our console development basics series, we look at what it takes to develop an indie game for Nintendo’s latest game…
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Let’s Make an Xbox Game
There’s a lot of new buzz about Microsoft’s love for indie developers. Have they really made it easy to target the Xbox?…
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Jason Lee of Pixelmatic
Pixelmatic Chief Creative Officer, Jason Lee, calls in to discuss his design contributions to legendary RTS series (Age of Empires, Company of…
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On Motivation
By community request: Thoughts on the topic of motivation, both in everyday life and in indie game development.
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Legomania!
Lego and Unity have teamed up to offer an educational experience set in the Lego universe, but is there more than meets…
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Playing Under Pressure with Weakest Link Contestant Spencer Scott
Weakest Link contestant Spencer Scott calls in ahead of his debut on NBC’s popular game show to talk about his experience, his…