Culture Alex Rushdy Didn’t Technically Choose a Career in Games, but He’s Having a Great One Anyway ToddMitchell, September 23, 2022July 11, 2024 The CEO and creative director behind Runbow and Dawn of the Monsters discusses the recent discomfort of running a Unity team, his Godzilla ’98 VHS collection, and more. Continue Reading
Culture How James D’Amato Built a Thriving RPG Content Network on Improv, Inclusivity, and Accessibility ToddMitchell, August 14, 2022July 11, 2024 The One Shot Podcast Network co-founder discussed RPG play for audiences, tabletop content creation, adjusting to new baby life, and the latest installment in his Ultimate RPG Guide series. Continue Reading
Culture One Game Developer’s Quest for Autism Awareness and Acceptance ToddMitchell, July 28, 2022July 11, 2024 I sat down remotely with Thomas Kildren of Fletcher Studios to discuss his popular upcoming VR project, his challenges as a developer and stay-at-home parent, shifting opinions in the community, and more. Continue Reading
Culture Games Journalist Mat Bradley-Tschirgi Talks Surviving Freelance Work, Live Events, and More ToddMitchell, July 18, 2022July 11, 2024 Anyone working around video games should expect the unexpected. From book publisher estate planning issues to crypto startups, Mat Bradley-Tschirgi has just about seen it all. Continue Reading
Culture Hollywood Publicist Dan Harary Calls In ToddMitchell, July 4, 2022July 11, 2024 Dan Harary, founder of the Asbury PR agency, calls in to discuss his new book, Flirting with Fame, his experiences working and networking with practically everyone in Hollywood, and his no-nonsense approach to generating buzz. Listen in for old-school know-how and insight into the mindset of a PR pro who’s… Continue Reading
Culture Jordan Mauriello of MoreYellow ToddMitchell, June 23, 2022July 11, 2024 MoreYellow CEO, Jordan Mauriello, joins to discuss corporate and personal brand management, what it takes to turn heads at game launch time, and what generating buzz may look like with the game industry’s next set of big changes. Continue Reading
Culture GameDev Breakdown: Developer and Streamer Chris Gardner ToddMitchell, June 16, 2022July 11, 2024 The freestyle coder himself drops in to discuss the ups and downs of live coding, presenting at and organizing conferences, navigating the world of non-game commercial software development, and more. We also discuss what we’re playing now and what games we’re looking forward to getting our hands on. Continue Reading
Culture News, State of the Pod, and Philip Molodkovets of Wargaming ToddMitchell, January 31, 2022July 11, 2024 Welcome back! Here are some updates–including the scoop on Inside Video Game Creation in the latest deal at StoryBundle–a word on the state of the podcast, and an exclusive interview with Philip Molodkovets, Wargaming’s executive producer on World of Warships. Continue Reading
Culture Triple-A Environment Artist James Brady ToddMitchell, November 21, 2021July 11, 2024 Ireland-based freelance artist James Brady calls in to discuss his meteoric rise in the game industry, including contributions to major triple-A titles such as Halo Infinite, Red Dead Redemption 2, Rogue Company, Hitman 2, PUBG, Dying Light 2, and more. Continue Reading
Culture Our Extended Chat with Bestselling Halo, Star Wars, and Dungeons & Dragons Author Troy Denning ToddMitchell, October 30, 2021July 11, 2024 Following the release of his latest novel, Halo: Divine Wind, we grabbed an hour of Troy Denning’s time to talk about Halo, contributing to other legendary series including Star Wars and Dungeons & Dragons, collaborating with 343 Industries, how tie-ins differ from other writing projects, his philosophy on productivity, and… Continue Reading