GameDev
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The Public Opinion Trial of Alex Hutchinson
A creative director at Google Stadia makes surprising comments about the relationship between streamers, studios, and publishers. The community points out it’s…
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Golden Axed!
SEGA celebrates its 60th anniversary by releasing a cancelled Golden Axe reboot on Steam, complete with a tongue-in-cheek title sequence and apologies…
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Wheaton’s Law Has Consequences
An email from a familiar name illustrated a perfect example of why you should be kind to people in your content space,…
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Pricing Your Game
By community request, we look at what successful developers have to say about pricing your indie game. I’ll talk about my experience,…
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The Time Sierra On-Line Nearly Unionized
Ken Williams has released a new book, Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line. In…
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Max Pears of CD PROJEKT RED
Cyberpunk 2077 designer Max Pears calls in to discuss his recent book, Let’s Design: Combat, his podcast, Level Design Lobby, and his…
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#ScreenshotSaturday Fun: LowRez vibes and close-up archers
It’s that time again! Designers and developers around the globe are putting out their fine photos and GIFs for our enjoyment. Jam…
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Banks Boutté and Maxx Burman of KitBash3D
KitBash3D has developed a reputation for world-class 3D assets used by some of the biggest studio and artist names in TV, Film,…
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Kitbash3D Wants to Reach Unity and Unreal Devs, Starting With These Free Assets
KitBash3D specializes in high-end art assets suitable for TV, film, and triple-A games; a look at its website names Disney, Marvel, and…
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Agile Game Development Author, Clinton Keith
In this episode of GameDev Breakdown, Clinton Keith calls in ahead of his GDC 2020 presentation on project management to discuss the…
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