IndieDev
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Season 2 Intro
Welcome back! Just an informal sit-down to talk about the state of the podcast, how we set things up for Season 2,…
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To Those About to Jam: Part 1
In this series, I will pass on odd lessons from over a decade in development that I’m fairly certain you won’t hear…
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Reach Out and Sue Someone
Since we left off, my house was on HGTV for whatever reason, I moved the site to a shiny new server, and…
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Designing for Accessibility
John returns at last following the birth of his second child! Upon getting back down to business this week, we started in…
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How You Could Work in Games Next Week
We dive deeper into a topic listeners are asking about: freelancing and remote work for game development. You’ll hear how Todd left…
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Checking In on Triple A with John Schiber
John Schiber returns and we talk about the highs and lows of the latest round of triple-A games. We also check in…
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Wrapping Up GDC with Microsoft Gaming Cloud GM, Kevin Gammill
Kevin Gammill of Microsoft Cloud Gaming Services joins us to close out GDC 2018. We discuss his contributions to the successful launch…
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Rogan Ferguson and Dmitry Lyalin of Microsoft Visual Studio Team Services
We caught up with Dmitry Lyalin and Rogan Ferguson live at GDC to talk about game development’s interesting part in Microsoft’s direction…
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Microsoft Cloud Developer Advocates Jessica Deen and Abel Wang
Jessica Deen and Abel Wang stop by at #GDC18 on their quest to bring DevOps goodness to the game dev community. We talk about…
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Edward Thomson and Kayla Ngan of Microsoft Visual Studio Team Services
We discuss leveraging some of Microsoft’s most powerful planning and development tools for game development with version control experts Edward Thomson and…